i can't test right now so you may already have this or have this planned, but i hope this will have basic accessability features? seated play with multiple locomotion options, height adjustment, that sort of thing? this is exactly the sort of thing i want out of VR since my disability prevents me from going to actual galleries a lot of the time, so it'd be a shame if i couldn't play it because it was standing-only or something
Yes, this project is being built with accessibility in mind for that exact reason. Due to time constraints, I wasnt able to put in all the planned accessibility features in this first demo. However, I tried designing the space early on knowing I won't have all accessibility features until the first public beta:
- No part of the art viewing is restricted by height, or whether you're sitting or standing - The only locomotion right is teleportation, which in my experience gives the least amount of motion sickness - Besides locomotion and point-and-clicking to play videos, all physical interactions are purely optional (nothng should block you from viewing any of the art)
Planned accessibility features for the first public beta includes: - multiple locomotion settings - single controller and vision-only controls - height adjustment settings - Text size/font settings
This looks like an incredibly fun project that could have huge ramifications for artists that can't really get involved in traditional arts spaces and galleries. Awesome idea- I wish I owned an Oculus for this!
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i can't test right now so you may already have this or have this planned, but i hope this will have basic accessability features? seated play with multiple locomotion options, height adjustment, that sort of thing? this is exactly the sort of thing i want out of VR since my disability prevents me from going to actual galleries a lot of the time, so it'd be a shame if i couldn't play it because it was standing-only or something
Yes, this project is being built with accessibility in mind for that exact reason. Due to time constraints, I wasnt able to put in all the planned accessibility features in this first demo. However, I tried designing the space early on knowing I won't have all accessibility features until the first public beta:
- No part of the art viewing is restricted by height, or whether you're sitting or standing
- The only locomotion right is teleportation, which in my experience gives the least amount of motion sickness
- Besides locomotion and point-and-clicking to play videos, all physical interactions are purely optional (nothng should block you from viewing any of the art)
Planned accessibility features for the first public beta includes:
- multiple locomotion settings
- single controller and vision-only controls
- height adjustment settings
- Text size/font settings
that's awesome, i'm thrilled you've put that much thought into it! looking forward to checking this out myself
I removed your upload limit, please upload the game directly to itch.io so people don’t have any issues getting the file. Thanks!
Thanks buddy, I appreciate it!
awesome, thanks!
This looks like an incredibly fun project that could have huge ramifications for artists that can't really get involved in traditional arts spaces and galleries. Awesome idea- I wish I owned an Oculus for this!
😭😭😭 thank you so much!! I'll push an update once I make a Desktop version so people without VR can play.